Level 2 · Funk

Linear Funk

No two limbs at once — the Garibaldi/Tower of Power approach

Duration · 30 min Focus · Coordination / Linear

Linear funk is funk where no two limbs ever play at the same time. Where a normal funk groove stacks the hi-hat and snare into a single 16th-note slot, linear funk separates them: hat, then snare, then kick, then hat, then snare — every voice gets its own slot in the 16th-note grid, and the listener hears a continuous stream of single hits that traces out the groove.

The drummer most associated with this style is David Garibaldi, who developed it in the 1970s playing with Tower of Power. The aesthetic is precise, clean, mathematical — every note has a defined place, and the groove's energy comes from the relentless density of the 16th-note flow rather than from accent contrast. It demands real coordination because you can't "hide" a sloppy hat hit underneath a snare; if the hat is late, you can hear it.

A "linear cell" is a short repeating pattern that defines the texture. The classic 6-note cell is R-K-L-K-R-L — right hand, kick, left hand, kick, right hand, left hand. That cell stretched across a bar (with backbeats laid on top) becomes a Garibaldi-style groove. Other cells exist; this is the most common starting point.

Linear funk reads visually similar to other 16th-note grooves — but the rule is "no stacked notes". If you see a chord-stacked snare-and-hat note in this lesson's exercises, it's because the line tells you to play the snare loud as a backbeat, but the hat in that 16th slot has been replaced by the snare. Read carefully.

1 — 6-Note Linear Cell (R-K-L-K-R-L), Repeated
4/4 · ♩ = 92
RLRLRLRLRL
Read carefully: every 16th has exactly one limb playing it. Pattern is R-K-L-K-R-L-R-K-L-K-R-L repeating. No stacked notes — that's the linearity rule. Start dead slow (♩=70) and build only when zero notes overlap. If you hear a hat and a snare hitting at the same instant, you're not playing linear funk anymore.
2 — 1-Bar Linear Funk Groove (Backbeat on 2 and 4)
4/4 · ♩ = 92
Hat and kick alternate every 16th, like a march. The snare on 2 and 4 replaces the hat in those slots — that's why no chord-stack appears there. The result: a continuous, perfectly even 16th stream where each note is one limb. Accent the snares on 2 and 4 to make them backbeats. This is linearity at its most rigid; the next exercise loosens it.
3 — Linear Funk with Ghost Notes on the Snare
4/4 · ♩ = 92
Now ghost-note snares on the "e" of 1, the "e" of 3, and the "a" of 4. Still linear — every 16th is a single limb. The snares marked with accents (beats 2 and 4) are loud backbeats; every other snare is whisper-quiet. Maintains the "no stacked notes" rule while sounding much more musical than exercise 2.
4 — Garibaldi-Flavoured 16th-Note Linear Pattern
4/4 · ♩ = 96
Accents define the shape: hat on 1 and 3, snare on 2 and 4 — the bones of a backbeat — but every other 16th is a non-accented hat or ghost snare or kick, all in different slots. The accents pop out of a continuous 16th stream. This is the Tower of Power flavor in miniature. Build slowly: start at ♩=70 and add tempo only when the linearity is perfect.
Move on when
  • Can play a 6-note linear cell (R-K-L-K-R-L) repeated for 16 bars at ♩=92 with no two limbs ever overlapping
  • Can play a 1-bar 16th linear groove with snare on 2 and 4 (loud) and ghost notes on other "e/a" positions
  • Garibaldi-flavoured 16th pattern loops at ♩=96 without dropping notes